Andrea Picariello
Back
Concept projectMobile UXE-commerce

E-commerce Purchase Flow

Designing a mobile purchase experience focused on clarity, speed and reducing friction during checkout.

Role

Product Designer

Year

2026

E-commerce Purchase Flow — mobile checkout screens

Overview

This project explores the design of a mobile e-commerce purchase flow, from product discovery to order confirmation.

Problem

Mobile checkout is where intent turns into drop-off: too many steps, unclear actions, and information scattered across screens make people hesitate or abandon the purchase.

Product Approach

The product was approached as a linear purchase flow, where each step supports a specific decision: browsing, product detail, option selection, cart review, and checkout completion. The flow was designed as a straightforward sequence from product discovery to checkout, minimizing unnecessary steps.

E-commerce — product listingE-commerce — product detailE-commerce — option selectionE-commerce — cart review

Key Design Decisions

01

Single-step checkout

Reduced the checkout to a single step to minimize friction and drop-off.

02

Action clarity

Prioritized primary actions (Add to cart, Checkout) for immediate visibility and clarity.

03

Structured product information

Product information is structured to support quick understanding before the purchase decision.

E-commerce Purchase Flow — checkout detail

Outcome

The result is a coherent flow from discovery to a single-step checkout, leaning on familiar e-commerce patterns to keep cognitive load low and keep the user moving toward purchase.

How I'd measure success

I'd measure checkout completion rate, drop-off by step, and time-to-purchase, A/B testing the single-step checkout against a multi-step baseline to see whether fewer steps actually reduce abandonment.

Learnings

Cutting steps only helps if every remaining step is unambiguous — friction comes from unclear actions as much as from screen count.